
Blizzard have tried to teach us to not stand in fire and to pay attention to our surroundings since day one, but still they design spells like the screenshot above. No wonder why people still fuck up. Can you see the difference, in a split second, between the friendly AoE heal Evanescence and the nasty Death and Decay from Lady Death Whisperer? Another example is the green slime pools in the Putricide encounter. Right now we can´t really trust our eyes and have to rely on screen warnings from mods like DBM. Thats a flaw in the design in my opinion.
Suggestion for the designers @ Blizzard: Its pretty simple. Make harmful and friendly spells have a unique distinct color scheme and stick to it! Raid leaders around the world will thank you!
November 25, 2010, 7:59am | Leave a comment: Comments

